viernes, 21 de septiembre de 2012

THE ARTS AROUND THE WORLD



Richard Wagner's Bayreuth Festspielhaus Bavaria, ca. 1895
The arts are a vast subdivision of culture, composed of many endeavors (or art forms) united by their employment of the human creative impulse. The term implies a broader range of disciplines than "art", which in modern usage usually refers only to the visual arts. The other major constituents of the arts are the literary arts, more often called literature – including poetry, novels and short stories, among others – and the performing arts, among them music, dance, magic, theater, opera and film.  Literary arts and creative writing are actually interchangeable terms. These divisions are by no means absolute as there are art forms which combine a visual element with performance (e.g. film) and the written word (e.g. comics). This list is by no means comprehensive, but only meant to introduce the concept of the arts.

Whether or not a form of creative endeavor can be considered one of "the arts" can be contentious due to the cultural values attached in Western culture to the term "art", which can imply that it is a field elevated above popular culture.

Definition

Collins English Dictionary defines 'the arts' as "imaginative, creative, and nonscientific branches of knowledge considered collectively, esp. as studied academically". The singular term art is defined by the Irish Art Encyclopedia as follows: "Art is created when an artist creates a beautiful object, or produces a stimulating experience that is considered by his audience to have artistic merit." So, one could conclude that art is the process that leads to a product (the artwork or piece of art), which is then examined and analyzed by experts or simply enjoyed by those who appreciate it. The same source states:

Art is a global activity which encompasses a host of disciplines, as evidenced by the range of words and phrases which have been invented to describe its various forms. Examples of such phraseology include: Fine Arts, Liberal Arts, Visual Arts, Decorative Arts, Applied Arts, Design, Crafts, Performing Arts, and so on.

Lincoln Center for the Performing Arts, New York City, United States
The term art commonly refers to the "Visual Arts", as an abbreviation of creative art or fine art. For example, the history of art is described as "the history of the visual arts of painting, sculpture and architecture. It is the history of one of the fine arts, others of which are the performing arts and the literature. It is also one of the humanities. The term sometimes encompasses theory of the visual arts, including aesthetics." In the article for fine art, we read:
Confusion often occurs when people mistakenly refer to the Fine Arts but mean the Performing Arts (Music, Dance, Drama, etc.). However, there is some disagreement here: e.g., at York University (Toronto, Canada) Fine Arts is a faculty that includes Dance, Design, Digital Media, Film, Music, Theater and Visual Arts. Furthermore, creative writing is frequently considered a fine art as well.

To illustrate the previous statements, the College of Fine Arts at Stephen F. Austin State University (Nacogdoches, TX) consists of the Schools of "Art, Music and Theatre", while one of the Bachelor of Fine Arts degrees at the University of British Columbia is attached to the Creative Writing Program. More work would be required to standardize the use of the terms "art" and "fine art", but for the purpose of this article the definition of "the arts" is not problematic, because it includes all the arts. One artist has even suggested that "[it] would really simplify matters if we could all just stick with visual, auditory, performance or literary – when we speak of The Arts – and eliminate “Fine” altogether".

History

For all intents and purposes, the history of the arts begins with the history of art, as dealt with elsewhere. Furthermore, the history of the Performing Arts and Literature have been described in other articles --(Please see: Outline of performing arts; History of literature; prehistoric music). Some examples of creative art through the ages can be summarized here, as excerpted from the history of art.

The arts might have origins in early human evolutionary prehistory. According to a recent suggestion, several forms of audio and visual arts (rhythmic singing and drumming on external objects, dancing, body and face painting) were developed very early in hominid evolution by the forces of natural selection in order to reach an altered state of consciousness. In this state, which Jordania calls battle trance, hominids and early human were losing their individuality, and were acquiring a new collective identity, where they were not feeling fear or pain, and were religiously dedicated to the group interests, in total disregards of their individual safety and life. This state was needed to defend early hominids from predators, and also to help to obtain food by aggressive scavenging. Ritualistic actions involving heavy rhythmic music, rhythmic drill, coupled sometimes with dance and body painting had been universally used in traditional cultures before the hunting or military sessions in order to put them in a specific altered state of consciousness and raise the morale of participants. More generally, evolutionary psychology and applications in fields such as evolutionary musicology, Darwinian literary studies, and evolutionary aesthetics have given several different explanations for the evolutionary origins of the arts.

Ancient Greek art saw the veneration of the animal form and the development of equivalent skills to show musculature, poise, beauty and anatomically correct proportions. Ancient Roman art depicted gods as idealized humans, shown with characteristic distinguishing features (i.e. Zeus' thunderbolt).

In Byzantine and Gothic art of the Middle Ages, the dominance of the church insisted on the expression of biblical and not material truths.
Eastern art has generally worked in a style akin to Western medieval art, namely a concentration on surface patterning and local colour (meaning the plain colour of an object, such as basic red for a red robe, rather than the modulations of that colour brought about by light, shade and reflection). A characteristic of this style is that the local colour is often defined by an outline (a contemporary equivalent is the cartoon). This is evident in, for example, the art of India, Tibet and Japan.

An artist pallette
Religious Islamic art forbids iconography, and expresses religious ideas through geometry instead. The physical and rational certainties depicted by the Enlightenment in the late 17th and 18th centuries were shattered not only by new discoveries of relativity by Einstein, the development of the quantum mechanics —in the words of Richard Feynman, quantum mechanics deals with "nature as She is, absurd"— and of unseen psychology by Freud[2], but also by unprecedented technological development. Paradoxically the expressions of new technologies were greatly influenced by the ancient tribal arts of Africa and Oceania, through the works of Paul Gauguin and the Post-Impressionists, Pablo Picasso and the Cubists, as well as the Futurists and others.

Disciplines

Lawrence Alma-Tadema's Catullus - at - Lesbia's 1865
In the Middle Ages, the Artes Liberales (liberal arts) were taught in universities as part of the Trivium —an introductory curriculum involving grammar, rhetoric, and logic - and of the Quadrivium —a curriculum involving the “mathematical arts” of arithmetic, geometry, music, and astronomy. The Artes Mechanicae (mechanical arts, such as vestiaria -tailoring, weaving-, agricultura -agriculture-, architectura -architecture, masonry-, militia and venatoria -warfare and hunting, "martial arts"-, mercatura -trade, commerce-, coquinaria -cooking-, and metallaria -blacksmithing, metallurgy —division made, somewhat arbitrarily, by Johannes Scotus Eriugena, already in the 9th century) were practiced and developed in guild environments. The modern distinction between "artistic" and "non-artistic" skills did not develop until the Renaissance.

In modern academia, the arts are usually grouped with or as a subset of the Humanities. Some subjects in the Humanities are history, linguistics, literature, and philosophy. Newspapers typically include a section on the arts.

Traditionally, the arts are classified as seven although the list has been expanded to nine. These being Architecture, Sculpture, Painting, Music, Poetry, Dance, Theater/Cinema, with the modern additions of Photography and Comics.

Visual arts

Drawing

Drawing is a means of making an image, using any of a wide variety of tools and techniques. It generally involves making marks on a surface by applying pressure from a tool, or moving a tool across a surface. Common tools are graphite pencils, pen and ink, inked brushes, wax color pencils, crayons, charcoals, pastels, and markers. Digital tools which simulate the effects of these are also used. The main techniques used in drawing are: line drawing, hatching, crosshatching, random hatching, scribbling, stippling, and blending. An artist who excels in drawing is referred to as a draftswoman or draughtsman.

Architecture

The Parthenon on top of the Acropolis, Athens, Greece
Architecture is the art and science of designing buildings and structures. The word architecture comes from the Greek arkhitekton, "master builder, director of works," from αρχι- (arkhi) "chief" + τεκτων (tekton) "builder, carpenter".

A wider definition would include the design of the total built environment, from the macrolevel of town planning, urban design, and landscape architecture to the microlevel of creating furniture. Architectural design usually must address both feasibility and cost for the builder, as well as function and aesthetics for the user.



Table of architecture, Cyclopaedia, 1728
In modern usage, architecture is the art and discipline of creating an actual, or inferring an implied or apparent plan of any complex object or system. The term can be used to connote the implied architecture of abstract things such as music or mathematics, the apparent architecture of natural things, such as geological formations or the structure of biological cells, or explicitly planned architectures of human-made things such as software, computers, enterprises, and databases, in addition to buildings. In every usage, an architecture may be seen as a subjective mapping from a human perspective (that of the user in the case of abstract or physical artifacts) to the elements or components of some kind of structure or system, which preserves the relationships among the elements or components.

Planned architecture manipulates space, volume, texture, light, shadow, or abstract elements in order to achieve pleasing aesthetics. This distinguishes it from applied science or engineering, which usually concentrate more on the functional and feasibility aspects of the design of constructions or structures.
In the field of building architecture, the skills demanded of an architect range from the more complex, such as for a hospital or a stadium, to the apparently simpler, such as planning residential houses. Many architectural works may be seen also as cultural and political symbols, and/or works of art. The role of the architect, though changing, has been central to the successful (and sometimes less than successful) design and implementation of pleasingly built environments in which people live.

 Painting

The Mona Lisa, is one of the most recognizable artistic paintings in the West world

Painting taken literally is the practice of applying pigment suspended in a vehicle (or medium) and a binding agent (a glue) to a surface (support) such as paper, canvas, wood panel or a wall. However, when used in an artistic sense it means the use of this activity in combination with drawing, composition and other aesthetic considerations in order to manifest the expressive and conceptual intention of the practitioner. Painting is also used to express spiritual motifs and ideas; sites of this kind of painting range from artwork depicting mythological figures on pottery to The Sistine Chapel to the human body itself.

Colour is the essence of painting as sound is of music. Colour is highly subjective, but has observable psychological effects, although these can differ from one culture to the next. Black is associated with mourning in the West, but elsewhere white may be. Some painters, theoreticians, writers and scientists, including Goethe, Kandinsky, Newton, have written their own colour theory. Moreover the use of language is only an abstraction for a colour equivalent. The word "red", for example, can cover a wide range of variations on the pure red of the spectrum. There is not a formalized register of different colours in the way that there is agreement on different notes in music, such as C or C#, although the Pantone system is widely used in the printing and design industry for this purpose.

Modern artists have extended the practice of painting considerably to include, for example, collage. This began with Cubism and is not painting in strict sense. Some modern painters incorporate different materials such as sand, cement, straw or wood for their texture. Examples of this are the works of Jean Dubuffet or Anselm Kiefer.

Modern and contemporary art has moved away from the historic value of craft in favour of concept; this has led some to say that painting, as a serious art form, is dead, although this has not deterred the majority of artists from continuing to practise it either as whole or part of their work.

Conceptual art

Conceptual art is art in which the concept(s) or idea(s) involved in the work take precedence over traditional aesthetic and material concerns. The inception of the term in the 1960s referred to a strict and focused practice of idea-based art that often defied traditional visual criteria associated with the visual arts in its presentation as text. However, through its association with the Young British Artists and the Turner Prize during the 1990s, its popular usage, particularly in the UK, developed as a synonym for all contemporary art that does not practise the traditional skills of painting and sculpture.

Video games

A debate exists in the fine arts and video game cultures over whether video games can be counted as an art form.. Some cite games such as Shadow of the Colossus, Myst and Journey as prime examples of video games as an art form.  Others, such as game designer Hideo Kojima, profess that video games are a type of service, not an art form.  In May 2011, the National Endowment of the Arts included video games in its redefinition of what is considered a work of art.

Literary arts

Shakespeare wrote some of the best known works in English literature.
Literature is literally "acquaintance with letters" as in the first sense given in the Oxford English Dictionary. The noun "literature" comes from the Latin word littera meaning "an individual written character (letter)". The term has generally come to identify a collection of writings, which in Western culture are mainly prose (both fiction and non-fiction), drama and poetry. In much, if not all of the world, the artistic linguistic expression can be oral as well, and include such genres as epic, legend, myth, ballad, other forms of oral poetry, and as folktale.

Performing arts

Between the Plastic Arts and the Performing Arts there are some methodological differences. To create its artistic purpose, that generally is an experience, the performing artist mainly uses its own body, face, or presence. The artistic purpose of a plastic artist normally is an object, and she or he uses materials (such as clay, metal or paint) to create it.

Artists who participate in these arts in front of an audience are called performers, including actors, magicians, comedians, dancers, musicians, and singers. Performing arts are also supported by the services of other artists or essential workers, such as songwriting and stagecraft.

Performers often adapt their appearance, such as with costumes and stage makeup, etc.
There is also a specialized form of fine art in which the artists perform their work live to an audience. This is called Performance art. Dance was often referred to as a plastic art during the Modern dance era.

Music

A musical score by Mozart

Music is an art form whose medium is sound. Common elements of music are pitch (which governs melody and harmony), rhythm (and its associated concepts tempo, meter, and articulation), dynamics, and the sonic qualities of timbre and texture. The creation, performance, significance, and even the definition of music vary according to culture and social context. Music ranges from strictly organized compositions (and their reproduction in performance), through improvisational music to aleatoric forms. Music can be divided into genres and subgenres, although the dividing lines and relationships between music genres are often subtle, sometimes open to individual interpretation, and occasionally controversial. Within "the arts", music may be classified as a performing art, a fine art, and auditory art.

Theatre

Theatre or theater (from Greek theatronθέατρον—, from theasthai, "behold") is the branch of the performing arts concerned with acting out stories in front of an audience using combinations of speech, gesture, music, dance, sound and spectacle — indeed any one or more elements of the other performing arts. In addition to the standard narrative dialogue style, theatre takes such forms as opera, ballet, mime, kabuki, classical Indian dance, Chinese opera and mummers' plays.

 

Dance

A Ballroom dance exhibition

Dance (from Old French dancer [verb], dance [noun], of unknown origin) generally refers to human movement either used as a form of expression or presented in a social, spiritual or performance setting.


Dance is also used to describe methods of non-verbal communication (see body language) between humans or animals (bee dance, mating dance), motion in inanimate objects (the leaves danced in the wind), and certain musical forms or genresChoreography is the art of making dances, and the person who does this is called a choreographer. People danced to relieve stress.

Definitions of what constitutes dance are dependent on social, cultural, aesthetic, artistic and moral constraints and range from functional movement (such as Folk dance) to codified, virtuoso techniques such as ballet. In sports, gymnastics, figure skating and synchronized swimming are dance disciplines while Martial arts 'kata' are often compared to dances.

Gastronomy

Gastronomy is the study of the relationship between culture and food. It is often thought erroneously that the term gastronomy refers exclusively to the art of cooking (see Culinary art), but this is only a small part of this discipline; it cannot always be said that a cook is also a gourmet. Gastronomy studies various cultural components with food as its central axis. Thus it is related to the Fine Arts and Social Sciences, and even to the Natural Sciences in terms of human nutritious activity and digestive function.

Renee de Ramirez, MS
Master Degree Arts and Letters
Critic of Arts

miércoles, 19 de septiembre de 2012

HOW TO ENJOY A CAR TRIP?


Hate long car trips with the family? 
Well, here are a few ways to avoid singing "99 bottles of beer on the wall" with Mom and Dad! 

1. Watch movies. A lot of people buy fancy DVD players for their cars, and end up using them once a year! But you don't need a DVD player for watching movies, all you need is a laptop (that plays DVD's), a laptop charger, and a DC-AC Converter. A DC-AC converter takes the power from your cigarette lighter to a normal AC Power outlet. So on the trip, your laptop will have full battery. Plug the DC-AC Converter into the cigarette lighter, plug your laptop charger into the DC-AC converter, then plug the Laptop charger to the Laptop and voilà! You have a DVD player!

2.  Listen to music. Who doesn't like music? A nice way to listen to music without continually switching CDs is to buy a car cassette adapter for an iPod. All you do is plug it in to the headphone jack and put the cassette into your cassette player and you will have music filling your car. If you have a car with no cassette player, you can use an FM transmitter. An FM transmitter is a device you plug into your MP3 player and all you do is set a radio station on the device and any radio a few yards away can hear the music coming from your MP3 Player to the desired radio station. Or if you want to listen privately you can do so very easily by listening via headphones.

3.Read a Book. Books can be a best friend. They can take you to places that you may never see. They can introduce you to things you may never know... But do you know how to read them in order to get the fullest enjoyment possible? This should help. 

 Find a book. Look in the library or in one of the larger bookstores. You could also ask friends if you could check out their book shelves. Search the shelves until you find a book that looks good. Read the first page to see how it reads, and the cover text at the back of the book if it has any. If you find yourself already engrossed, then buy it or check it out.


 4.  Play games. Some car games are addictive and some can be quite boring. Take your pick:
  • The Name Game: Someone thinks of a letter and you go in a circle, saying a name that begins with that letter. The one who can't find a name first loses.
  • Scavenger Hunt: Each passenger makes a list of things to find during a trip, such as a red house or a certain type of car. They switch lists and look for everything on each of them. The game can be challenging if you make it that way!
  • Ghost: Someone starts with naming a letter, the next person has to name a letter also, but it has to be in the order of a real word. The one who finishes the word loses. If you think someone is just saying random letters, you can challenge them. Once you do that, if the person says a real word they were spelling, the person who challenged them would be out. If the challenging was successful, the person who got challenged would be out.
  • The License Plate Game: A group of people try to find abbreviations for the 3 letters on a license plate. Such as a license plate that had the letters BFH: you could say "Big Fat Hippo!"
  • The License Plate Game #2: This is another version of The License Plate Game. You find a license plate and make a word out of the 3 letters by adding letters in-between the letters. The letters have to be in order! So if you see a license plate that goes CMA you can say, "Camera!" or "Coma!"
  • The License Plate Game #3: This is also another version of The License Plate Game. When someone sees a license that is from another state they say the state and punch the other person playing. (Remember not to punch too hard!)
  • 20 Questions: One person thinks of a noun and another person tries to guess it in under 20 "Yes or No" questions.
  • Yes and No: Simple- one person tries to make another person say yes or no.
  • Casserole: A game where a person tells a story, and during the story they have to say "casserole!" Once the person says casserole, all the people listening have to say "casserole." The first one to say it gets to start another story.
  • Three Words: You first pick a category, like animals or sports. All the people playing have to choose a subject from that category, like soccer, or football. Then you pick a person to be "It". The person being "It" must say someone else's subject three times before the other person says their subject. If the "It" person says the subject 3 times before the person with that subject says it, then the person will be "It". However if the "It" person says the subject 3 times during the person with that subject saying their subject, the "It" person remains "It".
  • I Spy: One person looks for an object inside or outside the car. After they find an object they say "I spy with my little eye something that begins with...". Then you have to say the first letter of the object. The first person who finds out the object is "It".
  • Honey If You Love Me... : In this game one person is supposed to ask another person in the funniest way "Honey, I love you, won't you please, please smile?" And the other person without smiling or laughing must say : "Honey, I love you, but I just can't smile". As easy at it seems, it is really hard to not laugh, especially if you play with a group of the same gender as you.
  • Sign Game: All you have to do is find the letters of your name, one by one by looking at billboards, signs, or posters. First to find all the letters in their name wins! You must find them in order of your name! So, if your name is Colin you must find them like C-O-L-I-N not L-I-C-O-N.
  • Alphabet Signs: Look at signs or licence plates on the way and try to find the letters A-Z. The first person to get there wins, and the once a letter has been found somewhere, it can't be used from that location again
  • Picnic Game: The first player starts off by saying "I'm bringing A____ (a word that starts with the letter A, most likely a food product but not necessarily) to the picnic". The second player then repeats the A word and adds something that starts with B that they will bring to the picnic. The next player repeats both A and B, and adds a C. The game continues until the letter Z is reached and each player repeats the entire list correctly!
  • Alphabet Conversation Alphabet conversation is a game that involves improvisation, which means thinking on the spot. The first player will start a conversation by starting a sentence with the beginning word the first letter of the alphabet. Then the 2nd player would respond to that with a sentence that starts with a word that starts with the 2nd letter of the alphabet and so on. No saying Ummmm... Or Hmmm.
  • Words that Relate: This is usually played in internet forums as well. Someone chooses a word, and then someone next to them has to say another word that relates to that word. The next person has to say a word that relates to that word, and so on and so forth. To make it more challenging, you can make it so that you can't say the same word twice.
5.      TIPS
  • For surround sound in the car for movies, plug the Car Cassette Adapter in the laptop.
  • If you get serious motion sickness take a motion-sickness drug like Ginger. If you have Emetophobia, (fear of vomiting), you may get motion sickness and the fear together. Take a motion sickness drug to alleviate the problem. People with Emetophobia may also have a fear of other people vomiting; relieve their tension by assuring them you're not feeling carsick!
  • Momsminivan.com Car Games for Kids - Includes lots of games and activities to play in the car with your kids on car trips to make the trip more enjoyable.
  • Chewing Gum may help alleviate motion sickness symptoms while reading.
 6.     WARNINGS
  • The driver of the car should not be watching the movie. If the sound of a movie bothers the driver in any way, the watchers should wear headphones. Distractions like noise can lead to accidents.
  • Some of the games listed may give someone car sickness. Don't look down, read or write if you are prone to motion sickness; either ask someone else to keep score or toughen up your mental agility by remembering the scores in your mind.
 Renee de Ramirez, MS
Travel Planner Organizer

sábado, 15 de septiembre de 2012

viernes, 14 de septiembre de 2012

WHAT MAKES A GOOD LEADER?

Leadership Qualities *What makes a good Leader?

The leadership qualities that are required to make a good leader can vary in different companies, teams and situations. They are context-dependent.
This can be illustrated in both modern leadership models and art. For example, the fact that LEADERSHIP QUALITIES ARE DEPENDENT ON CONTEXT is demonstrated in the play The Admirable Crichton and the film Twelve O'clock High - the latter having been used on leadership training courses for more than half a century.

In "The Admirable Crichton", written in 1902, the Lord and butler swap their roles as leader and servant as the situation changes. On a desert island, the butler's practical skills are essential for survival, whereas the Lord's knowledge of English politics is of no value. In the film "Twelve O'clock High", produced in 1949, as a squadron starts to suffer increasing losses during the war, the leader's people-oriented approach starts to fail. He is replaced by a dictatorial bully who turns the squadron round and restores their pride (in a modern setting, such leadership behaviour would often be regarded as unacceptable).

Leadership Styles

In theory, the ideal scenario is for a leader to have infinite flexibility. That means you are able to adapt your leadership style according to the situation and/or the state of the team - ej: to be an executive leader when a team is Forming but to be a participative leader when a team is Performing (the different leadership styles for different situations are described on our LEADERSHIP STYLES.
This need to change one's leadership style according to the circumstances is one of the fundamental principles underlying popular models such as Situational Leadership (develop by Blanchard and Hersey in the late 1960s).
However, modern leadership theory has begun to realize that the perfect, flexible leader does not exist. Everyone has strengths and weakness, and there is a need to strike a balance using the individual's preferred styles and meeting the needs of the situation. The modern goal is to develop 'good enough' leadership.

Perspective

How you look to develop leadership qualities will depend on whether you are looking at the subject from the perspective of an organization or an individual. The former is driven by need, the latter by talent. Organizations need leaders who will support the organizational culture and aims. For them, therefore, leadership development involves:
  • identifying the leadership characteristics and/or profile of people who will enhance organizational performance
  • selecting/recruiting individuals whose character, skills and potential closely match that profile
  • developing the particular skills/abilities within those individuals so they can fulfill their leadership potential within the organization
For example, leadership in the emergency services requires strong executive and management skills. However, if you, as an individual, are seeking to develop into a position of leadership then you need to build on your own natural talents - trying to be a type of leader that is unnatural for you can lead to stress, executive burnout and poor performance. That is, you need to:
  • discover your natural leadership style and qualities
  • develop those qualities into tangible skills
  • find a role or organization that matches your leadership talents, where what you have to offer will be valued
For example, leadership in a sports team requires physical fitness, sporting prowess and the ability to lead by example.


Conclusion

What makes a good leader depends on the organizational context. Developing leadership potential involves matching individual talents with organizational need, and building skills that both enhance performance and play to individual strengths. 

Renee de Ramirez, MS.

viernes, 7 de septiembre de 2012

MANNERS, PROTOCOL AND ETIQUETTE




A lot of people in the D/s lifestyle place great importance on manners, protocols and etiquette, both at events, and functions, and also in more private situations.

The dictionary defines Manners as:
  • Ways of behaving with reference to polite standards.
  • A way of acting, bearing or behavior
  • The socially correct way of acting.
Manners really are important no matter what lifestyle you lead, it is the basic common courtesies which most people learn as they grow up.
The please and thank you, not speaking with a mouthful of food, not interrupting a conversation, etc. All things that should apply in all situations.

Protocols and Etiquette - though related to good manners - are really what many people associate with our lifestyle, and many scene people place great importance on both.

So what is a Protocol, and what is Etiquette?

Protocol is defined as:
  • A code of correct conduct
  • The system of rules and acceptable behavior used at official ceremonies and occasions:

Etiquette is defined as:
  • conventional requirements as to social behaviour.
  • the set of rules or customs which control accepted behavior in particular social groups or social situations
From these definitions it is obvious that protocols are more widely recognized as being official behavior, whereas etiquette is predominantly social behavior, but the basic element is the same, they are about correct behavior in certain situations.

The D/s lifestyle has various situations which can involve different levels of protocol, for example an informal night at home might be low protocol, having D/s guests for dinner maybe medium protocol, but a formal D/s dinner would be high protocol.

Low protocol is easy going and usual in most informal situations or casual stay at home nights. It is also what many D/s couples use if they are in “vanilla situations” such as family get together, where not everyone is aware of the lifestyle. Only to the practiced eye, is the subtle D/s interaction noticeable, but there is no doubt in the submissive mind that it is there.

Medium protocol is basically just a step up from low protocol. It is still fairly easy going, but there is a bit of an edge to things, and the submissive is a little more aware of his/her behavior. It may involve things such as wearing a collar at the table for the evening, being mindful and respectful to whomever is around you, but being able to speak fairly freely, as long as you are respectful.

If a submissive or slave is “put on” high protocol, she/he is instructed to behave in a certain manner befitting a high protocol situation - she/he would have certain rules to follow. High protocol usually means all focus is on the Dominant, and no communication with anyone else, unless directed, is allowed. The submissive would keep eyes lowered and be quiet at all times, and remain in whatever position or place she/ he has been instructed to stay in.
Being in high protocol is a very good way of remaining focused, and also a good way of lessening stressful situations. As a submissive, on high protocol you do not think of anything except your Dominant.

A personal example for me, was to be placed on high protocol for almost a whole day, i wore a chain attached to my collar and was at Master’s side constantly, doing things for Him and being in His presence. The reason was that it was the anniversary of my mother’s death, and I needed to focus on something else rather than my sad thoughts.

At the end of the day I was much more calm and relaxed and able to think of her without the devastating sadness that had overcome me that morning.
Master had recognized that I would need something to get me through that day, and high protocol was the answer.

Protocols are also in place at such things as formal collaring, or training workshops, where certain codes of conduct are expected, and should be adhered to by everyone.

Etiquette is like a set of protocols or rules for social situations. Many Dominants like the formal side of D/s so they tend to teach their submissive to use correct etiquette, and to learn what is appropriate and when.

My Master requires different styles of greetings for me to use depending on which Dominant we may encounter.
For example, for most Dominants we meet up with, i would be likely to greet them in a fairly informal way, with a hug and a kiss on the cheek…. However there are one or two for which Master requires a formal greeting from me, that is - down on my knees with my forehead to the ground.
At home, there are rules for how we greet our guests and who comes first.
When out, there are rules for where we walk in relation to Master, and where we stand, this is all etiquette – correct behavior in certain situations.

But to add to this discussion, is it only the submissive who are subject to protocols and etiquette rules, or should Dominants also follow those guidelines?
For example as a submissive I know that I must always be polite and respectful and greet any Dominant we meet up with, in the correct manner.
My behavior is a reflection on my Master, and I am always conscious of that fact.

But what about Dominants who simply don’t respond, or who ignore submissive…. Is that really the right thing to do?
What about a Dominant who greets another Dominant, then goes around the group of people saying hello to each person, but yet ignores the collared submissive of the Dominant he first greeted.
My opinion of this behavior is that it is almost an insult to the Dominant who owns the submissive, is she simply not liked or is she ignored because she is only a submissive?

If the Dominant in question ignores all submissive in the group, then it can be assumed that it is normal behavior for Him/Her, but if it is only one submissive singled out to be ignored, and then it would seem more likely to be a personal dislike. Even if that is the case, it is not a good example to set to any submissive, or to any upcoming Dominant.
In my own opinion, it gets back to basic manners and courtesy, whether it be D/s or not, to ignore one person out of a group of people is just plain rude.

What about the Dominant who greets a submissive before greeting that submissive Master or Mistress?

What about a Dominant, who on seeing a submissive He knows, goes and pats her on the head as she is serving a drink on her knees to her Master?

Incidents like these do happen, and they are caused by ignorance on the part of the Dominant, not realizing or understanding the correct behavior.

Of course, most people we meet within the D/s Lifestyle are polite and well mannered, new people venturing out are sometimes ignorant of the etiquette which should be followed in social situations, but if things are gently explained, there isn’t usually a problem.

In summing up then, it would seem that basic manners should be a necessity in any lifestyle, but that protocols and etiquette play a big part in the D/s world. There are many of us who embrace them and incorporate them into our daily lives, but equally many who do not understand the subtleties of correct protocol and etiquette.

I fully understand that not everyone places as much importance on manners, protocols and etiquette as Master and I do. For me it is like the icing on the cake  - it adds to the quality of my life as a submissive, and helps me to remember my place, and to focus on Master.

To know that He is proud of my behavior in all situations makes me feel proud of myself, and gives me confidence when I need it.

Renee  de Ramirez, MS
Etiquette and Protocol Expert